Remember that this has not been approved yet by all 6 Kages so it is not certain we will use this. However please take this oppertunity to tell me how I can make this easier to understand for the normal member
MAKE SURE YOU READ EVERY INCH OF THIS DOCUMENT, IGNORANCE DURING WAR COULD RESULT IN A BAN FROM THAT WAR OR EVEN WORSE, A PERMINANT EXILE FROM YOUR VILLAGE! THINK ABOUT IT AND UNDERSTAND!!!
War RP Guidelines
Original Idea by Quater
Revision by Menchimonster
Sections-
Article I – War Layout/ Format
Article II – Wartime Buildings
Article III – Wartime Positions
Article IV – Battling/ Fight Creation
Article V – Battling/ Fight Process
Article VI – Battling/ Fight Overview
Article VII – Execution/ Offensive
Article VIII – Execution/ Defensive
Article IX – Execution/ Medical
Article X – Execution/ Strategic
Article XI – Execution/ Retreat
Article XII – Post-War/ Territory Share
Article XIII – Post-War/ Liberation
Article I - War Layout/ Format-
There will be several Forums opened up on Way of the Ninja (ie. Titled “War – Sand/ Mist vs. Shadow) directly corresponding to the number of Villages participating (ie. 3 Villages – 3 Forums), as to avoid clutter in the actual Village. Each Forum will contain several Sub-Forums that are as follows:
East Gate- This is the gate area at the east end of the Village. Control over this outpost will allow entry into the “Central Area”.
West Gate- This is the gate area at the west of the Village. Control over this outpost will also allow entry into the “Central Area”.
Central Area- This area is located around the “Kage’s Castle” and provides entry to both the “Kage’s Castle” and the “Civilian Bunker”.
Civilian Bunker- This is an unimportant area simply for non-fighters to hide during the battle.
Kage’s Castle/ HQ- This is the prime area of a village and the place where all strategies take place. Control over this place wins the war.
Article II – Wartime Buildings-
During the course of the war there will be various buildings that perform different functions. To control a building you must have a shinobi present there to fight if the forces try to reclaim it. (Only one 1 on 1 battle may take place in a building. Whoever achieves victory in that battle’s side has control over it.) If a side captures a building, he may lend it over to another Village but that Village must have a Shinobi to keep it in their control. Here are the various buildings that exist in war time. (Buildings are stickys.):
Offensive Camp- There is one of these per Gate. (2 total) The side who is invading must have this building captured to send units to the opposing Village. If the building is not captured, units cannot move farther than the Gates. (ie. Not the Central Area or the Kage’s Castle.)
Hospital- The hospital is the medical building located in the Central Area. If the enemy has control over this building, no reviving can be done. (You must have YOUR hospital to revive.) Even if someone dies fighting against the enemy Village, they cannot come back the next day. (Medics can still heal though.)
Article III - Wartime Positions-
These positions one assigned during pre-War discussion are interchanged once the position expires. You can change from a fighter to a strategist if you feel it is necessary, but as described below, some are interchangeable. Here are the positions:
Fighter- A fighter is the prime unit in war and is the one that actually engages in conflict against opposing ninja. A fighter can turn into defenders when-ever and into Strategists with Kage permission.
Defender- A defender is a fighter that primarily guards the Village when it is under attack. A defender can turn into fighters when-ever and into Strategists with Kage permission.
Medic (Special) - Ninja who die must be received by a Medic who then revives them back at the hospital in the “Central Area” after a certain time. In addition to this, Medics may interfere once in battle to use one healing or impairing Jutsu.
Strategist- These are people who work in the “Kage’s Castle”, giving orders to Shinobi during the course of the war. A Strategist can turn into any non-special classes with Kage permission.
Battling-
It is definitely suggested you learn to fight before you join a War Effort but even veteran fighters need to know the ways you create threads and such in a proper War. Ironic eh? Also, YOU CAN ONLY BE IN ONE LOCATION AT A TIME AND FIGHT ONE BATTLE AT A TIME!!!
Article IV – Fight Creation-
As you know, to battle you must do so in a thread. I’ll split this up into several sections.
Offensive
At the Gates: When you are in an enemy Village at one of their two Gates, it is your job to create the battle threads. This will be responded to by a defender in that area.
In the Central Area: When you are in the Central Area, again, you as the attacker create the battle threads. Again this will be responded to by a defender. At hostile buildings, if no one is fighting the person there, you may challenge them. (Keep in mind if you win it is your duty to protect it unless you pass the duty to someone else. If you do so, make you first finished any fights and post it in the building.
At the Kage’s Castle: When you are in the Kage’s Castle, you try to get into as many fights as possible by answering in threads created by defenders.
Defensive
At the Gates: When you are protecting your Village Gate, you respond to threads that fighters create to halt their movement. If you beat them, you may enter another thread unless there is an open one.
In the Central Area: When you are pushed back to the central area, again you must post in threads created by fighters. You may also fight in a building to recapture it. (If you are watching over the building, you must answer to only battles in there.)
At the Kage’s Castle: When you are pushed back all the way to the Kage’s Castle, you must make threads in advance so you can ward off people that try to come in.
Article V – Fight Process-
When a fight starts, it is your training and stats from there however if you are fighting in an enemy Village and there are more defenders than fighters currently there, you might have to fight 2 at a time. In every battle except for that of buildings and fights in the Kage’s Castle, the limit of people participating is 3. This is 1 fighter and 1 or 2 defenders. IT CANNOT BE 2 FIGHTERS AND 1 DEFENDER. When there indeed are 2 defenders facing you the order of the battle turns from (Fighter > Defender >Fighter > Defender) to (Fighter > Defender #1 > Defender #2 > Fighter) and so forth. (It really depends if the Shinobi enters after the Fighter moves or the Defender moves.) In a team battle, only certain Justus affect both enemies and evades can only work with both enemy attacks depending on the circumstance. Even if there are 2 defenders, only one medic can interfere with the fight only once. Other than that, fight as you normally would.
Article VI – Fight Overview-
When you guys fight, feel free to do so whenever however if you feel that a move that they made was unfair or an example of God-Modding, contact one of the specified War Examiners. We will have a fair amount of people observing the fights, breaking in when a move seems unlikely but we don’t want to hear the same person constantly complaining. Also, if this does indeed happen, PM the Examiners, do not openly post in the fight saying “Hey, that’s not fair!” or something along those lines.
MAKE SURE YOU READ EVERY INCH OF THIS DOCUMENT, IGNORANCE DURING WAR COULD RESULT IN A BAN FROM THAT WAR OR EVEN WORSE, A PERMINANT EXILE FROM YOUR VILLAGE! THINK ABOUT IT AND UNDERSTAND!!!
War RP Guidelines
Original Idea by Quater
Revision by Menchimonster
Sections-
Article I – War Layout/ Format
Article II – Wartime Buildings
Article III – Wartime Positions
Article IV – Battling/ Fight Creation
Article V – Battling/ Fight Process
Article VI – Battling/ Fight Overview
Article VII – Execution/ Offensive
Article VIII – Execution/ Defensive
Article IX – Execution/ Medical
Article X – Execution/ Strategic
Article XI – Execution/ Retreat
Article XII – Post-War/ Territory Share
Article XIII – Post-War/ Liberation
Article I - War Layout/ Format-
There will be several Forums opened up on Way of the Ninja (ie. Titled “War – Sand/ Mist vs. Shadow) directly corresponding to the number of Villages participating (ie. 3 Villages – 3 Forums), as to avoid clutter in the actual Village. Each Forum will contain several Sub-Forums that are as follows:
East Gate- This is the gate area at the east end of the Village. Control over this outpost will allow entry into the “Central Area”.
West Gate- This is the gate area at the west of the Village. Control over this outpost will also allow entry into the “Central Area”.
Central Area- This area is located around the “Kage’s Castle” and provides entry to both the “Kage’s Castle” and the “Civilian Bunker”.
Civilian Bunker- This is an unimportant area simply for non-fighters to hide during the battle.
Kage’s Castle/ HQ- This is the prime area of a village and the place where all strategies take place. Control over this place wins the war.
Article II – Wartime Buildings-
During the course of the war there will be various buildings that perform different functions. To control a building you must have a shinobi present there to fight if the forces try to reclaim it. (Only one 1 on 1 battle may take place in a building. Whoever achieves victory in that battle’s side has control over it.) If a side captures a building, he may lend it over to another Village but that Village must have a Shinobi to keep it in their control. Here are the various buildings that exist in war time. (Buildings are stickys.):
Offensive Camp- There is one of these per Gate. (2 total) The side who is invading must have this building captured to send units to the opposing Village. If the building is not captured, units cannot move farther than the Gates. (ie. Not the Central Area or the Kage’s Castle.)
Hospital- The hospital is the medical building located in the Central Area. If the enemy has control over this building, no reviving can be done. (You must have YOUR hospital to revive.) Even if someone dies fighting against the enemy Village, they cannot come back the next day. (Medics can still heal though.)
Article III - Wartime Positions-
These positions one assigned during pre-War discussion are interchanged once the position expires. You can change from a fighter to a strategist if you feel it is necessary, but as described below, some are interchangeable. Here are the positions:
Fighter- A fighter is the prime unit in war and is the one that actually engages in conflict against opposing ninja. A fighter can turn into defenders when-ever and into Strategists with Kage permission.
Defender- A defender is a fighter that primarily guards the Village when it is under attack. A defender can turn into fighters when-ever and into Strategists with Kage permission.
Medic (Special) - Ninja who die must be received by a Medic who then revives them back at the hospital in the “Central Area” after a certain time. In addition to this, Medics may interfere once in battle to use one healing or impairing Jutsu.
Strategist- These are people who work in the “Kage’s Castle”, giving orders to Shinobi during the course of the war. A Strategist can turn into any non-special classes with Kage permission.
Battling-
It is definitely suggested you learn to fight before you join a War Effort but even veteran fighters need to know the ways you create threads and such in a proper War. Ironic eh? Also, YOU CAN ONLY BE IN ONE LOCATION AT A TIME AND FIGHT ONE BATTLE AT A TIME!!!
Article IV – Fight Creation-
As you know, to battle you must do so in a thread. I’ll split this up into several sections.
Offensive
At the Gates: When you are in an enemy Village at one of their two Gates, it is your job to create the battle threads. This will be responded to by a defender in that area.
In the Central Area: When you are in the Central Area, again, you as the attacker create the battle threads. Again this will be responded to by a defender. At hostile buildings, if no one is fighting the person there, you may challenge them. (Keep in mind if you win it is your duty to protect it unless you pass the duty to someone else. If you do so, make you first finished any fights and post it in the building.
At the Kage’s Castle: When you are in the Kage’s Castle, you try to get into as many fights as possible by answering in threads created by defenders.
Defensive
At the Gates: When you are protecting your Village Gate, you respond to threads that fighters create to halt their movement. If you beat them, you may enter another thread unless there is an open one.
In the Central Area: When you are pushed back to the central area, again you must post in threads created by fighters. You may also fight in a building to recapture it. (If you are watching over the building, you must answer to only battles in there.)
At the Kage’s Castle: When you are pushed back all the way to the Kage’s Castle, you must make threads in advance so you can ward off people that try to come in.
Article V – Fight Process-
When a fight starts, it is your training and stats from there however if you are fighting in an enemy Village and there are more defenders than fighters currently there, you might have to fight 2 at a time. In every battle except for that of buildings and fights in the Kage’s Castle, the limit of people participating is 3. This is 1 fighter and 1 or 2 defenders. IT CANNOT BE 2 FIGHTERS AND 1 DEFENDER. When there indeed are 2 defenders facing you the order of the battle turns from (Fighter > Defender >Fighter > Defender) to (Fighter > Defender #1 > Defender #2 > Fighter) and so forth. (It really depends if the Shinobi enters after the Fighter moves or the Defender moves.) In a team battle, only certain Justus affect both enemies and evades can only work with both enemy attacks depending on the circumstance. Even if there are 2 defenders, only one medic can interfere with the fight only once. Other than that, fight as you normally would.
Article VI – Fight Overview-
When you guys fight, feel free to do so whenever however if you feel that a move that they made was unfair or an example of God-Modding, contact one of the specified War Examiners. We will have a fair amount of people observing the fights, breaking in when a move seems unlikely but we don’t want to hear the same person constantly complaining. Also, if this does indeed happen, PM the Examiners, do not openly post in the fight saying “Hey, that’s not fair!” or something along those lines.
Last edited by Menchimonster on Sun May 25 2008, 15:39; edited 1 time in total