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    Battling

    Meika-Chan
    Meika-Chan
    Citizen


    Female
    Number of posts : 28860
    Age : 27
    Village : Mockingbird
    Happiness bar :
    Battling Left_bar_bleue25 / 10025 / 100Battling Right_bar_bleue

    Registration date : 2007-09-22

    AMP
    Natural: 1578
    Power: 1535
    Instinct: 1833

    Battling Empty Battling

    Post by Meika-Chan Tue Aug 25 2009, 19:24

    Attacks
    Physical attacks,
    such as punching and kicking, and jutsu attacks, such as Fireball no
    jutsu, all start out with the same base attack damages. These will
    change and go up or down based on your Chakra.
    The base attack for it all is 10. If you have 0 stats and you are an Academy Student, your attack will be a solid 10.
    If you are a Chuunin, your attack becomes 20. Note, a Genin gets no bonus in attack without stats.
    A Jounin can attack at 25. And a Kage at 30. These, of course, without any help of Stats.
    Chakra
    Taijutsu
    - Physical attacks.
    The
    more you stats you have in this chakra the stronger your attacks. For
    every 15 stats you add to this Chakra, your attacks will go up by 3. If
    you get 60 Stats in this category, you can attack twice in one move. If
    you get another 60 stats here, you can get a third attack. And so on.
    All this plus the same added damage bonus.
    Genjutsu
    - These attacks use jutsu that revolve around Genjutsu concepts. An
    attack from this category is enhanced in strength the higher your
    Genjutsu. Every 15 Genjutsu your attack goes up 3. Also, if you get 60
    Stats in this category, your jutsu attack will last for one more move.
    In otherwords, you could do 60 damage one attack, and then your next
    move you would do another 60 damage, and then you could also punch them
    in the face on top of that. However, no move you do here could stop the
    other person from attacking. And you can't make it last more turns than
    are divideable by 60 and rounded down.
    Ninjutsu -
    Ninjutsu focuses on physical attack jutsus. A fireball no jutsu, for
    example. These increase in attack by 3 every 15 stats you get. Also, if
    you get 60 stats in Ninjutsu Chakra you can use more than one Jutsu per
    attack. As before, it is divideable by 3.

    So far, you cannot use
    Ninjutsu, Taijutsu, or Genjutsu in the same attack. Unless, the
    lingering Genjutsu attack is still going, where you can proceed with
    any attack you would like.
    Fighting
    Okay,
    fighting is more than just your Chakra and the different Stat make up
    you have. There are other moves that can give ninja an edge in
    battlefield.
    Evades - Can evade all attacks in one
    move if used. We have thrown out any dice stuff, if you remember it.
    And it evades all attacks in a post, including ones lingering from
    previous posts or weapons attacks. You cannot be harmed during an evade
    and you cannot be denied an evade. You can, however, attack while using
    an evade. You cannot get an evade back after you use it.

    • Academy Students get no evades. You haven't learned how to dodge.
    • Genin get 2 evades.
    • Chuunin get 4 evades.
    • Jounin get 6 evades.
    • Kage's get 8 evades.
    Weapons - can
    be used in addition with the other attacks. Aka, I could do a Taijutsu
    attack and a Weapon's attack in the same move. You can use these
    attacks in secession with any moves. However, if you run out of
    something during a battle, you do have to buy new ones at the Weapon's
    shop before the next battle or you are still empty. And, if you lose a
    battle you have to give all your weapon's to your opponent unless he
    denies you.
    Newly added rule: You will not lose weapons you do not
    add to a fight. If you have a super beloved weapon do not worry, just
    don't enter it into the fight and you do not risk losing it.
    Shields
    and shield jutsu will be available at the Weapons shop. You can only
    use one in every 3 turns or so. A shield Jutsu protects you from every
    attack for a turn and can be used with an attack of your own.
    Summons
    - Summons and puppets will have basically the same boosts. Basically, a
    summon can attack an opponent with your own attacks. If an opponent
    evades, he evades both. Still, they can add extra damage to any battle.
    They require high stats to be able to wield the best. They can also do
    certain jutsu when experienced. A Puppet or a good summon could really
    change the battlefield completely. You have to sacrifice all moves when
    you summon it *Being the first post*. And you can't have more than one
    on the battlefield at once unless specifically trained to do so.
    Health
    will be rank based solely. Nothing to do with stats. You can also bring
    up to two Health Tablets in battle buyable at a store to replenish
    yourself.

    • Academy students have 100 Health. You're just above kick bags.
    • Genin have 200 Health.
    • Chuunin have 250 Health.
    • Jounin have 300 Health.
    • Kage's have 450 Health.
    Note:
    All weapons and things bought at the Weapon's store must be bought
    BEFORE a battle, and not during. Anything bought during a battle will
    not count towards that battle.



    Feel free to look at the battle forums, or ask a kage or myself if you have any questions.

      Current date/time is Sun May 19 2024, 18:39