How do I request a personalized weapon? Simple.
Just mail me a description of the kind of weapon you want, and in a day or two I will mail you back an outline for it, as well as a price range.
However! There are very special things you can do with weapons. For a small fee, I will roll a die for you, and the number you get will give you an extra stat on your weapon. Whether you gain healing ablities, or an extra attack per turn, added points on your stats, an extra evade, higher attack with the weapon, a discount, anything is possible!
Weapons are also tradeable and sellable, and if you do not like the weapon format I give you, you need not pay. If you find the weapon is not useful after a while, I will gladly buy it back for 3/4ths of the price. (Ha! I'm not like those lame cheap people who only buy it back for 1/2 of the price :P)
The best weapons of course, come with a heavy tag price.
They are also sellable and tradeable, and some do not require fixing after battle. Of course there are cheaper ones, but who doesn't want their own fancy weapon?
I'll make an order form for you people, who don't seem to get the weapons thing.
Type: (katana? bow and arrow? ect)
Element:
Colors:
Physical description:
History:
Effects it has (+5 attack? In only taijustu? Can it be thrown? Can it cut through armor? ectectect):
Other things:
You don't have to have everything on the list, but please give me at least some effort in this.
In order to upgrade a weapon, the first time it will cost 9000 ryo, the second it will cost 6000 ryo, and after that it will cost 6000 each time.
When I upgrade it for you, you can choose from the following:
Increase Ninjustu Damage
Increase Taijustu Damage
Increase Genjustu Damage
Increase Total Damage
Increase Max HP
Healing
Binding (can not be taken away)
Double attack (Can attack separately with weapon once per turn, up to 4 attacks total)
Undodgeable attacks
Lower damage from opponent
You must choose 6 of them, and you can choose increasing nin/tai/gen damage twice.
The first die will determine which stat the weapon gives, the second will determine how much extra damage the weapon gives. If you get max hp, the two numbers will determine how much more hp you get. Healing will determine how much the weapon can heal per battle. Binding will determine how many times when you loose, the weapon cannot be taken away. Fixes will determine how many free fixes you have. Double attack, the last two numbers will determine how much of an extra separate attack you can add. Undodgeable attacks, the second two will show how much damage the weapon gives that is undodgeable. (cannot be over 30)
Last edited by Meika-Chan on Wed Nov 25 2009, 22:06; edited 5 times in total